To better address employee orientation, Arrow Electronic, a US-based Fortune 500 electronics component and computer products company, changed the delivery orientation programme from a resource-intense 5-day classroom to an interactive computer game. The content included modules presented by animated characters on industry basics, corporate history and culture. Each module was followed by a quiz-show game with immediate feedback. The game was in multiple languages, delivered globally and provided...

BPIR Categories

9.4.4 Develop & manage employee orientation programs
9.3.3 Recruit, select & hire employees

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